Lectures
Date Title Reading
Game Dev Process
1

Monday

Jan 6th

Course overview
2

Tuesday

Jan 7th

Ideas and Feedback
3

Wednesday

Jan 8th

Planning and Risk
4

Thursday

Jan 9th

Documentation
Assignment 1 due, Friday, Jan 10th
5

Monday

Jan 13th

Game and Experiences
6

Tuesday

Jan 14th

Game Mechanics
7

Wednesday

Jan 15th

Prototyping

Thursday

Jan 16th

Trip to Runaway at 2:00pm
Assignment 2 due, Friday, Jan 17th
Game Elements
8

Monday

Jan 20th

Level Design
9

Tuesday

Jan 21st

2D Graphics

Wednesday

Jan 22nd

Trip to RocketWerkz at 2:00pm
10

Thursday

Jan 23rd

Physics
Assignment 3 due, Friday, Jan 24th
11

Monday

Jan 27th

AI
12

Tuesday

Jan 28th

UI
13

Wednesday

Jan 29th

Guest lecture by Sam Barham from Balancing Monkey Games
Fine tuning
14

Thursday

Jan 30th

Game Balance
15

Monday

Feb 3rd

The Player and Indirect Control
Other topics
16

Tuesday

Feb 4th

Storytelling
17

Wednesday

Feb 5th

Guest lecture by Tabitha Hayes

Thursday

Feb 6th

Waitangi Day
18

Monday

Feb 10th

Wrap up
Assignment 4 due, Friday, Feb 14th