Hibernation

By:

  • Mathew McCutcheon : Development
  • Daniel Prvanov: Development
  • Lena Plaksina: Art, Animation, Development
  • Ella Taylor: Game Design, Development

Hibernation is a cosy 2D top-down adventure RPG which follows a young hedgehog trying to get their burrow ready for their first winter living alone. Meet new friends, learn recipes, and master crafts to make your burrow as cosy as possible for upcoming hibernation! There are no punishment mechanics in this game - do as much or as little as you wish.

There is only one continuous "level" in the game, as the season progression is controlled by a timer. Due to this, as well as the relatively short gameplay, there are no "Save Game" mechanics.

Music volume can be set in the "Settings" menu.

The "Season" illustration in the top left corner will change as the weather turns colder and the character grows closer to hibernation. The season directly preceding hibernation has a light blue highlight.

The content of the final scene at the end of the game will depend on how cosy you got by the end of the game.

Controls

  • WASD : Movement
  • Space : Jump
  • P : Pause
  • Left Mouse Button/ Enter : Click button in menu
  • E : Interact with Object/ NPC
  • Tab : Inventory

Known issues

  • Delivery quests don't work

Credits

  • Special thanks to: William Philipson (Music) and Glenn Audio (Sound Effects)
  • All music, sound effects, and illustrations have been custom created for Hibernation.
  • Fonts used are Sunny Spells by Niskala Huruf and Klepon Ijo by Lantype Studio, both listed on Dafont.com as free for personal and commercial use