Journey to the Soul

By:

  • Laura Yoo
  • Mary O'Leary
  • Tara Glennie

Journey to the Soul is a 2D story-based combat game following the journey of a Grim Reaper trying to become human again and get back to his family in the afterlife. Guided by an unseen voice, he and his sidekick must travel on a treacherous journey to piece together both his soul and his past.

Controls

  • Arrow keys to move left, right, and jump.
  • Space to skip dialogue and cut-scenes.
  • 'Z' to dash attack.
  • 'X' to do a defence attack.
  • 'C' to reap souls.
  • Holding 'C' to do a charge attack.
  • 'ESC' to restart level (after death or just generally), quitting the game and adjusting various volume settings
  • Cooldown animations for the defence and charge attack are placed by the health bar.
  • Dialogue scenes within the game used to continue on the story and relay game-rules
  • Advised to play with the audio on as is an important part in providing the atmosphere for both gameplay and cut-scenes
  • Full screen is highly advised to have the proper cinematic experience

Known issues

  • Problem with dash ability, will usually work in build but occasionally won\'t activate - if it happens, need to just refresh the page that game is running on and should fix itself
  • If you pause the game while the game screen is shaking, the pause screen will continue to shake.
  • Reaping and Charge Attack(taking HP from the reaper's health) are on the same key, there is a slight decrease in health and increase in light when the key is pressed for a generic combat attack as a result of the charged attack
  • Platforms speed boost the player if approached from underneath
  • Cloned weak souls not being included in the "souls remaining" count and therefore "souls "remaining" count not always entirely accurate (few souls off)
  • 2nd level cut-scene formatting sometimes not entirely scaled to whole screen
  • Occasionally the dash ability does not work and needs page to be refreshed
  • If you die in Level 1, the portal will spawn prematurely -If you pause the game while the game screen is shaking, the pause screen will continue to shake.

Credits

  • All music below is listed as copyright free and comes from various sources:
  • Deeply - Eenspiry
  • Forgotten Castle - Ludvig Moulin
  • Anxiety - David Fesliyan
  • Hungarian Charade - Magnus Ludivgsonn
  • Suspensful Piano - N/A